Videogame developers at the big studios have moved from “more gameplay hours = better” to “bigger map size = better”
I would rather have a smaller map size with lots of content, than a large map size with “collectible markers” everywhere
Just because I have to travel 10 km roundtrip to do anything means nothing
Like… Forza Horizon 5’s map is massive but it’s also full of empty, dead space
Whereas NFS Hot Pursuit had a smaller, more restrictive map, but could use the scale to actually craft impressive-looking scenery
And ofc, the Yakuza games are set entirely within one district of a city and still manage to cram impressive amounts of content

