@jeder UE5 games can run well if they're properly designed. Marvel Rivals (not quite as good but still impressive) and Fortnite come to mind. Don't judge 5.1, that version of the engine barely ran to begin with, and is the reason as to why Wukong runs so bad.
@jeder@tofu It's not! It has ways for devs to be lazy if they want to, and Nanite isn't that great of an idea. Fortnite even breaks it with it's own world partitioning system and a custom LOD system that splits the world into chunks related to POIs.