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Jeder
@jeder
@miau.jeder.pl
1y
legibility is when you develop fonts on a retina screen and they look like shit on a normal pc display
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@halva@mk.absturztau.be
@halva
@labyrinth.zone
1y
@jeder
entirely custom pixel perfect rendering is when you develop an IDE only on hidpi displays, make every mistake every rendering engine devteam has already made, and it looks like utter dogshit elsewhere because of that
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@halva@mk.absturztau.be
@halva
@labyrinth.zone
1y
@jeder
this is absolutely totally not related to the mildly popular vscode competitor made by members of the atom editor team
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@halva@mk.absturztau.be
@halva
@labyrinth.zone
1y
@jeder
it's so bad it's not even funny
zed | vscode
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Jeder
@jeder
@miau.jeder.pl
1y
@halva
mmmmm
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Evvy
@pierogiburo
@tech.lgbt
1y
@halva
@jeder
wait do they not use freetype to render fonts
or do they just not align the glyphs to the pixel grid
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Evvy
@pierogiburo
@tech.lgbt
1y
@halva
@jeder
hm also i guess lack of rgb subpixel rendering could play a role on lower resolution displays
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@halva@mk.absturztau.be
@halva
@labyrinth.zone
1y
@pierogiburo
@jeder
oh bold of you to assume the 🚀 BLAZINGLY FAST 🚀 RUST BASED 🚀 MODERN 🚀 text editor would use some off the shelf solution
we're going to shoot every footgun and step on every rake ourselves!!
zed.dev/blog/videogame
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Evvy
@pierogiburo
@tech.lgbt
1y
@halva
@jeder
well i mean you can still use freetype to build font atlases and then do your gpu rendering with them
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Leona
@jilotta
@mastodon.ml
1y
@halva
vscode's font rendering still sucks, but zed's is some next level shit
@jeder
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