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Jeder neocat_floof_googly_woozy neocat_flag_agender 🔜 Mizukon @jeder@miau.jeder.pl
3mo
cities skylines 2 opinion: it's surprisingly tolerable
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Jeder neocat_floof_googly_woozy neocat_flag_agender 🔜 Mizukon @jeder@miau.jeder.pl
3mo
I am getting mad every 10 minutes at the stupidity of traffic ai, such as lane connectors from traffic mod not being as extensive as in c:s1, which results in them changing lanes 2 meters before junction, or like, relying on shortest route for some goddamn reason
also traffic map layers are useless and I cannot really figure out how to route public transport most of the time
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Jeder neocat_floof_googly_woozy neocat_flag_agender 🔜 Mizukon @jeder@miau.jeder.pl
3mo
like, why can't I check where do trucks go separately and instead I am getting shown only cars (all of them, without granularity of c:s1), bikes and pedestrians, and I can't disable each of them to check where they go
also disabling crosswalks on busy intersections results in like half of the pedestrians jaywalking despite having underpass
neocat_googly_woozy
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Jeder neocat_floof_googly_woozy neocat_flag_agender 🔜 Mizukon @jeder@miau.jeder.pl
3mo
also cannot change how lanes work on roundabouts but oh well
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Jeder neocat_floof_googly_woozy neocat_flag_agender 🔜 Mizukon @jeder@miau.jeder.pl
3mo
and I still haven't found a parallel road tool mod equivalent of c:s1 and it's making me mad
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